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CONSOLE COMMAND: respawnpoint

  1. Information
  2. Usage Examples
  3. History
respawnpoint set
respawnpoint set x y z
respawnpoint clear

1. Information

Selects and uses the nearest map spawnpoint after player dies. The respawnpoint is per player - each player can select their own spawnpoint to use.

\respawnpoint set - sets the player's respawnpoint to the closest one on the map, based on the player's current position.

\respawnpoint set x y z - sets the player's respawnpoint based on the x y z positions specified.

\respawnpoint clear - clears the player's respawnpoint - usage will return to normal quake3 behavior.  Note, after a new map is loaded, the respawnpoint for all players are cleared automatically.

2. Usage Examples

\respawnpoint set // sets the players respawnpoint to the closest map respawnpoint, based on the players current position

\respawnpoint set 100 200 45 // sets the players respawnpoint closest to the world coordinates (100, 200, 45)

\respawnpoint clear // clears the players respawnpoint - usage returns to normal q3 style

3. History

1.91 - Features introduced (replaced df_ndm_RespawnPoint cvar) - allowing per-player spawnpoint selection.