I just pointed to wrong copy-pasta
There is request about item respawn point. Normally it can be dropped just once per map load. Would be cool to have it resetting on every player's death.
Also, hows running a lot of entities issue going? Iv got successful running of map with 950+ entities on current defrag version. The problem is, that it wont not be loaded normally, starting at 600-700 entities count, which depends on exe used. I loaded test map in tricks or fast caps mode, configured not to load all items. After setting needed df_mode and map_restart everything worked fine. This can be possible workaround. Trick didn't work for map 'eastrun', since most of entities are target_speaker, which are loading in any mode. There are not so many entities actually, may be issue is caused by specific set of them, or 432 speakers, which are loading simultaneously