Arcaon wrote:And if you didn't notice, the elimination system is still there. Have a nice day!
then what does the elimination do to the round losers? one winning round 2,3,4 gets raped in round 5 and can't participate in the round 6, but he has the very score superiority to get at least #3 overall... he is out of top 12 because of round 5, but he already ensures a top 3 in final results, and if the chasers aren't lucky enough he might win at last. hilarious?
this is much dependent on maps, but if a player claims to be the best he should be good at all kinds of maps, right? he wins 3 rounds, that's 3 types of maps, and he just can't handle the 4th type. can we still call him the best? moreover, if at first the round 5 map is put in round 2, and round 2 map goes for round 5, he'll pass round 2-5 and compete in final round. but actually he doesn't. is this fair for him?
that's why i think separating the best player and the winner is necessary. competitions are never fair for anyone, considering all aspects. all rulesets bring a winner, but there are always conditions that shit the best from being the winner. take a look at dfwc2008, in vq3 dex won 7/10 but lost, grenader won only 1 round but he was the winner. in cpm w3sp owned all he participated in, and then quit for lol reasons(things like this may ruin the current ruleset for dfwc2012). the best is like world rank #1, and the winner is just from the single comp. in actual world ranking systems, there are many comps for the players to take part in to accumulate scores; while in dfwc there are just 6(5 for now). that's far not enough for a point system to make out its best. we have very few players in this game, so the skill levels vary much even in top level and the randomness are blown by this(step back to 2008 when w3sp owned all, who else could challenge him? but if there are 100 w3sp level players, wtf then?); but it just can't work so well for dfwc, in theoretical way.
i don't know if i've made myself clear. i mean, in short, the current point system is as random as the old way in deciding the winner, THEORETICALLY, as the rounds are far from enough for the system to have its effect(if there are 50 rounds, it's more convincing). i personally prefer the old way just because the name was taken from the original World Cup. simply combining point system and elimination system would possibly bring in mess in sense(best or not?), as is raised above.
anyway, we are so small a community and i might never see the day my theory works for defrag competitions, all above could just be whining about rulesets. i'm doing my part to fight for the dream of making defrag more known out of the quake community, though, in which my theory would work fine then.