Warning! Massive mind blowing post inbound! tl;dr at the end of the post.At this rate there will never be a ranking system :s
Some of my thoughts about the points ranking system and "add times" ranking system:
- Less discrepancies when using the points system (either 2-point values or 1-point values)
- Discrepancies in adding times together can get too big when total amount of maps is high (eg. 10 maps could totally fuck it all up)
- DFWC is a gathering place for hardcore strafewhores and offline heroes grinding strafe maps and most of all the weapon/combo maps. Differences of 1 or more seconds in time are already very likely to occur on the first map. This adding up to the previous statement.
- As arca said, route and skills are not the only factors in making a good time, sometimes you need a little luck, therefor it's hard to chose a ranking system which rewards the most skilled player.
- Some ppl(people) will be satisfied with their time though they could shave off another +0.2xx which could cost them greatly on maps <10s, but won't have as much effect on maps >30s. On the <10s maps it could be a loss of maybe 5 or even more ranks, which would turn out bad in the points system, but less in the added time system when longer maps are yet to be played. For the >30s maps it's a bit on par, +0.2xx will probably mean less than 5 rank difference and stays almost the same for the added points system.
K, that'll be it for now. Maybe I'll add some more later, dunno :p
Also here's my 2 cents on trying to minimize the discrepancies in both ranking systems.
It's based on a 10 map total DFWC, qualification round is optional and a form of elimination is "necessary".
So, 10 maps that consist of 3 times 3 maps that are in the same difficulty category (easy, intermediate, hard) or a mixture of side by side difficulties (easy-intermediate, intermediate-hard, hard-MASTER SERGEANT OFFICER EXTREME TO THE MAX skill) and 1 final round map which will make up either the top 5 or top 10, this would be the choice of the DFWC admins and of course the amount of ppl(people) that will actaully play.
Now onto the basic concept of it.
- QUALIFICATION ROUND: as I said before, it's totally optional and up to the DFWC admins. Nonetheless, it can be a "great" way to deal with if a huge mass of players decide to take part in the DFWC, if this would be the case. Also, because it's a qualification round, the meaning of it is purely to be sure if one is "allowed" to compete, so no absolute ranking should be applied here. Still, it can give a preview of the level of the competing players you are up against. Now onto the actual rounds.
- ROUND 1: play through maps 1, 2 and 3, apply one of both major ranking systems and this will be the ranking for round 1 (more info later on).
- ROUND 2: eliminate a certain percentage of the participants and reset the scores. Play thourgh maps 4, 5 and 6, apply rankings, same as for round 1.
- ROUND 3: well you get the point now.
- FINAL ROUND: ok, so after playing 3 rounds, there will be a certain amount of ppl(people) left, I'd say about 10, who will battle for the title of MASTER OF THE UNIVERSE. Wait no, that's my title. They'll battle for the title of dfwc winrar, yuy for me *forever alone*.Obviously no ranking system is necessary in the final round, although this will require a map where all your leetness (route, skills & luck) will be necessary to make an epic time. Best time = winrar.
- ROUND... Ah, almost got you olollolololollolololo: no but seriously, all you raging homo's read the next few lines.
Ok, no let's clear up some things. For starters, "WTF YOUS DOING WITH MY TIEMS? Y U NO KEEP THEM?", this is probably what everyone's saying after they read the word "reset the rankings". In my opinion this is a rather good system, in which it will require the dedication of the player all through the DFWC, instead of slacking the first few rounds (like I did last year, after which I gave up cause I couldn't continue playing due to the terrible timing for me). It also creates the opportunity to correct yourself when you go to the next round after getting 2 good times and 1 lesser time, which could've set you back a few points or a few seconds depending on the system used. Ok, on the next issue: what to do with the ppl(people) that owned at a certain round? Yeah, this is where I scratched my goatee upon thinking of some sort of "reward". This is, in my eyes, one of the few things that lacks in this kind of system. I won't discuss this matter now, as I only have the 2 most obvious rewards in mind, either giving them some bonus points or bonus time, again depending on the ranking system.
Ok, I think this pretty much covers my 2 cents. If you think I forgot to clear up something, please do tell me, any questions, agreements, disagreements, the same matter. Also, you can rant about it as much as you want, but please, don't be a fool and quote this whole shit. Quote only the pieces you wanna rage about. Last but not least, don't rant when you didn't read through it all. I've put up quite some time into this, while instead I should've been studying, if you don't want to read it, don't rant about it. Also, kudos if you read through the whole thing <33
tl;dr me explaining how I invented the universe.