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Problem with visibility...

Maps and the process of creating them

Problem with visibility...

Postby riwa » Sep 19th, '10, 7:27 pm

Hi. Im working on a rather big map that has both space and "rooms".

However, I have a weird problem in one of the rooms. From that room, a wall in the connecting connecting room appears/disappears, depending on where I stand in the room. That wall is on the "other side" of a sky texture. Since I have 2 sky boxes (both faces down) above each other I tried to caulk the lower one (cant remove it since the upper face is floor later on the map). Then I get the a partial HoM effect. Also with nodraw I get the HoM, but over the whole ceiling.

Thankful for help :)
riwa
 
Posts: 19
Joined: May 6th, '10, 4:56 am

Re: Problem with visibility...

Postby |PsY|Shio » Sep 20th, '10, 12:07 am

fixed it for u, check pm
|PsY|Shio
 
Posts: 54
Joined: Dec 18th, '09, 4:11 am

Re: Problem with visibility...

Postby riwa » Sep 20th, '10, 7:07 pm

Thanks man! You're the best ;)
riwa
 
Posts: 19
Joined: May 6th, '10, 4:56 am


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