by uN*DeaD|Enter » Jul 11th, '15, 1:07 pm
Is there someone who can fix this bugs in newer versions?
a) fly and other items timing
xajA explanation:
The Quad is considered by the server time. If you take the Quad, which should operate for 2 seconds in the xx.xx.992, in fact he will be working 0.008+2 seconds. If you take at the server time xx.xx.008, it will work 0.992+2 seconds
b) speed after map_restart
if you strafe, then press button "map_restart 0", often at the start you will have speed 320 ups.
with 'kill' speed is always 0
c) ob at the start
if player model have 0 units between floor, at map_restart you will always catch ob, with 'kill' you dont catch ob..
with 4 unit between floor:
offline - kill - dont catch, map_restart - dont catch
online - kill - dont catch, map_restart - overbounce
And one more thing.
Where i can find sources of dfengine1.08m?
Can anyone share it, or put to github, or it is private sources?