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Bot Competition

Re: Bot Competition

Postby wubwub » Jan 28th, '13, 5:03 pm

dqopb wrote:Camping Gaz scripted this map in vq3 :o


WHAT>/
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Re: Bot Competition

Postby dqopb » Jan 29th, '13, 8:16 am

Yes, I didn't mistype.
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Re: Bot Competition

Postby esc?nebuLa » Jan 29th, '13, 9:30 am

When can we expect his vq3 demo? 8-)

Also, do you mind giving updates about the progress of the next DFWC bot runs? I know dfwc2012-2 will be much easier because it's only strafe.
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Re: Bot Competition

Postby wubwub » Jan 29th, '13, 4:48 pm

dqopb wrote:Yes, I didn't mistype.


holy moly
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Re: Bot Competition

Postby dqopb » Jan 31st, '13, 8:41 am

Here's Gaz's prerelease demo. He asked for the audience response about which parts you would like to be visually improved.
dfwc2012-1_gaz_vq3_prerelease.dm_68

What about dfwc2012-2, I haven't started yet due to high workload at work.
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Re: Bot Competition

Postby /cdtu/xas » Feb 1st, '13, 7:56 am

dqopb wrote:Here's Gaz's prerelease demo. He asked for the audience response about which parts you would like to be visually improved.
dfwc2012-1_gaz_vq3_prerelease.dm_68

What about dfwc2012-2, I haven't started yet due to high workload at work.


if it's just visually, i think the strafe part looks pretty dull. imo some pj obs or plasma slicks can be added there to adjust landings or even make it faster.
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Re: Bot Competition

Postby esc?nebuLa » Mar 1st, '13, 11:33 pm

BUMP :?
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Re: Bot Competition

Postby q3a » Mar 4th, '13, 10:49 pm

8-)

dfwc2012-2[df.cpm]00.18.800(q3a.botland).dm_68
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Re: Bot Competition

Postby esc?nebuLa » Mar 5th, '13, 5:44 am

Yeeeessssss. Nice shortcut 8-)
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Re: Bot Competition

Postby dqopb » Mar 5th, '13, 9:45 am

Good job!
This shortcut is just what I meant! Beautiful :clap:
Joe+Chandler.gif

I'm attaching a demo with another route (unfinished) here, just for fun.
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